We're glad to finally be live! It's taken a lot longer than we originally wanted, but now our FPS servers are online and running smoothly.
All of our FPS servers will be administrated by Slayerduck and LoVeRSaMa, with other staff members given rcon access to games which they play. Please don't ask us for rcon access. If we believe you are a responsible community member, are an active player on our servers, and we feel we need more admins, then we will offer you rcon access ourselves.
What Games are Online?
Currently we have these games online:
- Call of Duty 4
- Counter-Strike 1.6 and Counter-Strike: Source
- Team Fortress 2
- Unreal Tournament 2004
All of our steam-based servers have been set to use a tick rate of 100, to provide all our players with that extra responsiveness while playing. Call of Duty 4 and Unreal Tournament 2004 do not have a tick rate setting, but the improved timers in the OS should improve their responsiveness as well.
We will be adding additional servers for these games as we measure demand and get feedback. For example, we will add a Call of Duty 4 hardcore mode server because we know both modes have their own set of players. We'll also consider additional CS and TF2 servers if the demand is big enough.
What Are the Server Addresses?
You can find those by visiting the
FPS game page and clicking the "Server Status" button. All of our server addresses, statistics, online players, current map, and other information is there.
The link for Server Status is here:
http://www.azuregaming.net/FPS/serverstatus.php
Can We Expect Other Games?
We are always open to setting up a new game as long as there is adequate demand, and someone willing to run it. Games that do not attract players will be turned off eventually, and replaced with newer games as needed.
For example, we are working on some Left 4 Dead servers, but are still setting them up and making sure they run well. If we do launch some L4D servers, we'll be sure to let you know!
Happy fragging!